1 00:00:00,000 --> 00:00:00,710 2 00:00:00,710 --> 00:00:03,020 So far, we've used integrals to figure out the 3 00:00:03,020 --> 00:00:03,950 area under a curve. 4 00:00:03,950 --> 00:00:06,320 And let's just review a little bit of the intuition, although 5 00:00:06,320 --> 00:00:08,830 this should hopefully be second nature to you at this point. 6 00:00:08,830 --> 00:00:12,720 If it's not, you might want to review the definite 7 00:00:12,720 --> 00:00:15,360 integration videos. 8 00:00:15,359 --> 00:00:18,280 But if I have some function-- this is the xy plane, that's 9 00:00:18,280 --> 00:00:22,300 the x-axis, that's the y-axis-- and I have some function. 10 00:00:22,300 --> 00:00:26,429 Let's call that, you know, this is y is equal to 11 00:00:26,429 --> 00:00:27,660 some function of x. 12 00:00:27,660 --> 00:00:29,750 Give me an x and I'll give you a y. 13 00:00:29,750 --> 00:00:33,740 If I wanted to figure out the area under this curve, between, 14 00:00:33,740 --> 00:00:40,910 let's say, x is equal to a and x is equal to b. 15 00:00:40,909 --> 00:00:42,979 So this is the area I want to figure out. 16 00:00:42,979 --> 00:00:46,869 17 00:00:46,869 --> 00:00:50,869 What I do is, I split it up into a bunch of columns 18 00:00:50,869 --> 00:00:52,890 or a bunch of rectangles. 19 00:00:52,890 --> 00:00:56,509 Where-- let me draw one of those rectangles-- where you 20 00:00:56,509 --> 00:00:58,609 could view-- and there's different ways to do this, 21 00:00:58,609 --> 00:01:00,329 but this is just a review. 22 00:01:00,329 --> 00:01:04,079 Where you could review-- that's maybe 1 of the rectangles. 23 00:01:04,079 --> 00:01:05,719 Well, the area of the rectangle is just base 24 00:01:05,719 --> 00:01:07,530 times height, right? 25 00:01:07,530 --> 00:01:09,359 Well, we're going to make these rectangles really skinny and 26 00:01:09,359 --> 00:01:11,099 just sum up an infinite number of them. 27 00:01:11,099 --> 00:01:12,339 So we want to make them infinitely small. 28 00:01:12,340 --> 00:01:17,060 But let's just call the base of this rectangle dx. 29 00:01:17,060 --> 00:01:19,590 And then the height of this rectangle is going to be 30 00:01:19,590 --> 00:01:21,620 f of x, at that point. 31 00:01:21,620 --> 00:01:24,545 It's going to be f of-- if this is x0, or whatever, you can 32 00:01:24,545 --> 00:01:25,689 just call it f of x, right? 33 00:01:25,689 --> 00:01:28,170 That's the height of that rectangle. 34 00:01:28,170 --> 00:01:30,469 And if we wanted to take the sum of all of these 35 00:01:30,469 --> 00:01:31,090 rectangles-- right? 36 00:01:31,090 --> 00:01:32,210 There's just going to be a bunch of them. 37 00:01:32,209 --> 00:01:34,159 One there, one there. 38 00:01:34,159 --> 00:01:36,909 Then we'll get the area, and if we have infinite number of 39 00:01:36,909 --> 00:01:38,859 these rectangles, and they're infinitely skinny, we 40 00:01:38,859 --> 00:01:40,840 have exactly the area under that curve. 41 00:01:40,840 --> 00:01:43,159 That's the intuition behind the definite integral. 42 00:01:43,159 --> 00:01:47,140 And the way we write that-- it's the definite integral. 43 00:01:47,140 --> 00:01:50,299 We're going to take the sums of these rectangles, from x is 44 00:01:50,299 --> 00:01:53,489 equal to a, to x is equal to b. 45 00:01:53,489 --> 00:01:57,119 And the sum, or the areas that we're summing up, are going to 46 00:01:57,120 --> 00:02:00,770 be-- the height is f of x, and the width is d of x. 47 00:02:00,769 --> 00:02:04,579 It's going to be f of x times d of x. 48 00:02:04,579 --> 00:02:06,969 This is equal to the area under the curve. 49 00:02:06,969 --> 00:02:09,629 f of x, y is equal to f of x, from x is equal to 50 00:02:09,629 --> 00:02:11,039 a to x is equal to b. 51 00:02:11,039 --> 00:02:12,439 And that's just a little bit of review. 52 00:02:12,439 --> 00:02:14,719 But hopefully, you'll now see the parallel of how we 53 00:02:14,719 --> 00:02:19,250 extend this to taking the volume under a surface. 54 00:02:19,250 --> 00:02:20,669 So first of all, what is a surface? 55 00:02:20,669 --> 00:02:23,129 Well, if we're thinking in three dimensions, a 56 00:02:23,129 --> 00:02:27,539 surface is going to be a function of x and y. 57 00:02:27,539 --> 00:02:31,060 So we can write a surface as, instead of y is a function 58 00:02:31,060 --> 00:02:32,930 of f and x-- I'm sorry. 59 00:02:32,930 --> 00:02:36,060 Instead of saying that y is a function of x, we can write a 60 00:02:36,060 --> 00:02:42,810 surface as z is equal to a function of x and y. 61 00:02:42,810 --> 00:02:45,270 So you can kind of view it as the domain. 62 00:02:45,270 --> 00:02:45,460 Right? 63 00:02:45,460 --> 00:02:48,030 The domain is all of the set of valid things that you 64 00:02:48,030 --> 00:02:49,199 can input into a function. 65 00:02:49,199 --> 00:02:52,689 So now, before, our domain was just-- at least, you know, for 66 00:02:52,689 --> 00:02:57,069 most of what we dealt with-- was just the x-axis, or kind of 67 00:02:57,069 --> 00:02:59,639 the real number line in the x direction. 68 00:02:59,639 --> 00:03:02,579 Now our domain is the xy plane. 69 00:03:02,580 --> 00:03:06,040 We can give any x and any y-- and we'll just deal with the 70 00:03:06,039 --> 00:03:07,739 reals right now, I don't want to get too technical. 71 00:03:07,740 --> 00:03:10,480 And then it'll pop out another number, and if we wanted to 72 00:03:10,479 --> 00:03:11,949 graph it, it'll be our height. 73 00:03:11,949 --> 00:03:13,969 And so that could be the height of a surface. 74 00:03:13,969 --> 00:03:15,960 So let me just show you what a surface looks like, in 75 00:03:15,960 --> 00:03:16,800 case you don't remember. 76 00:03:16,800 --> 00:03:20,360 And we'll actually figure out the volume under this surface. 77 00:03:20,360 --> 00:03:22,080 So this is a surface. 78 00:03:22,080 --> 00:03:24,140 I'll tell you its function in a second, but it's 79 00:03:24,139 --> 00:03:25,369 pretty neat to look at. 80 00:03:25,370 --> 00:03:26,400 But as you can see, it's a server. 81 00:03:26,400 --> 00:03:30,760 It's like a piece of paper that's bent. 82 00:03:30,759 --> 00:03:33,870 Let's see, let me rotate it to its traditional form. 83 00:03:33,870 --> 00:03:37,485 So this is the x direction, this is the y direction. 84 00:03:37,485 --> 00:03:43,120 And the height is a function of where we are in the xy plane. 85 00:03:43,120 --> 00:03:45,879 So how do we figure out the volume under a 86 00:03:45,879 --> 00:03:48,969 surface like this? 87 00:03:48,969 --> 00:03:50,539 How do we figure out the volume? 88 00:03:50,539 --> 00:03:53,810 It seems like a bit of a stretch, given what we've 89 00:03:53,810 --> 00:03:55,500 learned from this. 90 00:03:55,500 --> 00:03:58,300 But what if-- and I'm just going to draw an abstract 91 00:03:58,300 --> 00:04:02,186 surface here-- let me draw some axis. 92 00:04:02,186 --> 00:04:03,730 Let's see, that's my x-axis. 93 00:04:03,729 --> 00:04:06,389 94 00:04:06,389 --> 00:04:09,071 That's my y-axis. 95 00:04:09,072 --> 00:04:11,650 That's my z-axis. 96 00:04:11,650 --> 00:04:14,969 I don't practice these videos ahead of time, so I'm often 97 00:04:14,969 --> 00:04:17,589 wondering what I'm about to draw. 98 00:04:17,589 --> 00:04:17,959 OK. 99 00:04:17,959 --> 00:04:22,419 So that's x, that's y, and that's z. 100 00:04:22,420 --> 00:04:23,990 And let's say I have some surface. 101 00:04:23,990 --> 00:04:27,350 102 00:04:27,350 --> 00:04:30,330 I'll just draw something. 103 00:04:30,329 --> 00:04:33,379 I don't know what it is. 104 00:04:33,379 --> 00:04:35,050 Some surface. 105 00:04:35,050 --> 00:04:36,090 This is our surface. 106 00:04:36,089 --> 00:04:38,299 z is a function of x and y. 107 00:04:38,300 --> 00:04:41,470 So, for example, you give me a coordinate in the xy plane. 108 00:04:41,470 --> 00:04:44,360 Say, here, I'll put it into the function and it'll 109 00:04:44,360 --> 00:04:45,629 give us a z value now. 110 00:04:45,629 --> 00:04:47,290 And I'll plot it there and it'll be a point 111 00:04:47,290 --> 00:04:48,439 on the surface. 112 00:04:48,439 --> 00:04:50,250 So what we want to figure out is the volume 113 00:04:50,250 --> 00:04:50,990 under the surface. 114 00:04:50,990 --> 00:04:52,670 And we have to specify bounds, right? 115 00:04:52,670 --> 00:04:56,330 From here, we said x is equal to a, to x is equal to b. 116 00:04:56,329 --> 00:04:59,029 So let's make a square bound first, because this 117 00:04:59,029 --> 00:05:00,609 keeps it a lot simpler. 118 00:05:00,610 --> 00:05:05,150 So let's say that the domain or the region-- not the domain-- 119 00:05:05,149 --> 00:05:09,769 the region of-- the x and y region of this part of the 120 00:05:09,769 --> 00:05:12,000 surface under which we want to calculate the volume. 121 00:05:12,000 --> 00:05:15,649 Let's say, the shadow-- if the sun was right above 122 00:05:15,649 --> 00:05:19,799 the surface, the shadow would be right there. 123 00:05:19,800 --> 00:05:24,530 Let me try my best to draw this neatly. 124 00:05:24,529 --> 00:05:26,109 So this is what we're going to try to figure 125 00:05:26,110 --> 00:05:27,240 out the volume of. 126 00:05:27,240 --> 00:05:30,490 127 00:05:30,490 --> 00:05:34,210 And let's say-- so, if we wanted to draw it in the xy 128 00:05:34,209 --> 00:05:36,949 plane, like you can kind of view the projection of the 129 00:05:36,949 --> 00:05:38,979 surface of the xy plane, or the shadow of the 130 00:05:38,980 --> 00:05:40,240 surface of the xy plane. 131 00:05:40,240 --> 00:05:41,449 What are the bounds? 132 00:05:41,449 --> 00:05:44,469 You can almost view-- what are the bounds of the domain? 133 00:05:44,470 --> 00:05:47,650 Well, let's say that this point-- let's say that this 134 00:05:47,649 --> 00:05:51,339 right here, that's 0, 0 in the xy plane. 135 00:05:51,339 --> 00:05:54,469 Let's say that this is y is equal to-- I don't know, 136 00:05:54,470 --> 00:05:57,780 that's y is equal to a. 137 00:05:57,779 --> 00:05:59,009 That's this line right here. 138 00:05:59,009 --> 00:06:00,370 Y is equal to a. 139 00:06:00,370 --> 00:06:04,939 And let's say that this line right here is x is equal to b. 140 00:06:04,939 --> 00:06:05,910 Hope you get that, right? 141 00:06:05,910 --> 00:06:07,230 This is the xy plane. 142 00:06:07,230 --> 00:06:10,080 If we have a constant x, it would be a line like that. 143 00:06:10,079 --> 00:06:11,740 A constant y, a line like that. 144 00:06:11,740 --> 00:06:13,370 And then we have the area in between it. 145 00:06:13,370 --> 00:06:17,079 So how do we figure out the volume under this? 146 00:06:17,079 --> 00:06:23,129 Well, if I just wanted to figure out the area of-- 147 00:06:23,129 --> 00:06:24,310 let's just say, this sliver. 148 00:06:24,310 --> 00:06:26,560 Let's say we had a-- well, actually let 149 00:06:26,560 --> 00:06:26,949 me go the other way. 150 00:06:26,949 --> 00:06:28,569 Let's say we had a constant y. 151 00:06:28,569 --> 00:06:32,060 So let's say I had some sliver. 152 00:06:32,060 --> 00:06:33,100 I don't want to confuse you. 153 00:06:33,100 --> 00:06:36,980 Let's say that I had some constant y. 154 00:06:36,980 --> 00:06:39,020 I just want to give you the intuition. 155 00:06:39,019 --> 00:06:39,810 You know, let's say. 156 00:06:39,810 --> 00:06:40,620 I don't know what that is. 157 00:06:40,620 --> 00:06:42,665 It's an arbitrary y. 158 00:06:42,665 --> 00:06:47,819 But for some constant y, what if I could just figure out the 159 00:06:47,819 --> 00:06:50,810 area under the curve there? 160 00:06:50,810 --> 00:06:54,129 161 00:06:54,129 --> 00:06:58,600 How would I figure out just the area under that curve? 162 00:06:58,600 --> 00:07:01,210 It'll be a function of which y I pick, right? 163 00:07:01,209 --> 00:07:03,049 Because if I pick a y here, it'll be a different area. 164 00:07:03,050 --> 00:07:05,280 If I pick a y there, it'll be a different area. 165 00:07:05,279 --> 00:07:07,789 But I could view this now as a very similar problem 166 00:07:07,790 --> 00:07:09,560 to this one up here. 167 00:07:09,560 --> 00:07:12,264 I could have my dx's-- let me pick a vibrant color 168 00:07:12,264 --> 00:07:13,529 so you can see it. 169 00:07:13,529 --> 00:07:14,929 Let's say that's dx, right? 170 00:07:14,930 --> 00:07:16,759 That's a change in x. 171 00:07:16,759 --> 00:07:27,939 And then the height is going to be a function of the x 172 00:07:27,939 --> 00:07:33,439 I have and the y I picked. 173 00:07:33,439 --> 00:07:35,000 Although I'm assuming, to some degree, that 174 00:07:35,000 --> 00:07:36,660 that's a constant y. 175 00:07:36,660 --> 00:07:42,990 So what would be the area of this sheet of paper? 176 00:07:42,990 --> 00:07:45,100 It's kind of a constant y. 177 00:07:45,100 --> 00:07:48,390 It's part of-- it's a sheet of paper within this volume, 178 00:07:48,389 --> 00:07:49,990 you can kind of view it. 179 00:07:49,990 --> 00:07:53,750 Well, it would be-- we said the height of each of these 180 00:07:53,750 --> 00:07:59,029 rectangles is f of xy, right? 181 00:07:59,029 --> 00:07:59,514 That's the height. 182 00:07:59,514 --> 00:08:03,269 It depends which x and y we pick down here. 183 00:08:03,269 --> 00:08:06,000 And then its width is going to be d of x. 184 00:08:06,000 --> 00:08:08,829 Not d of x, dx. 185 00:08:08,829 --> 00:08:12,120 And then if we integrated it, from x is equal to 0, which was 186 00:08:12,120 --> 00:08:14,530 back here, all the way to x is equal to b, what 187 00:08:14,529 --> 00:08:16,005 would it look like? 188 00:08:16,005 --> 00:08:20,599 It would look like that. x is going from 0 to b. 189 00:08:20,600 --> 00:08:21,120 Fair enough. 190 00:08:21,120 --> 00:08:26,220 And this would actually give us a function of y. 191 00:08:26,220 --> 00:08:30,290 This would give us an expression so that I would know 192 00:08:30,290 --> 00:08:35,670 the area of this kind of sliver of the volume, for any 193 00:08:35,669 --> 00:08:36,689 given value of y. 194 00:08:36,690 --> 00:08:39,300 If you give me a y, I can tell you the area of the sliver 195 00:08:39,299 --> 00:08:42,679 that corresponds to that y. 196 00:08:42,679 --> 00:08:43,719 Now what could I do? 197 00:08:43,720 --> 00:08:47,110 If I know the area of any given sliver, what if I multiply the 198 00:08:47,110 --> 00:08:51,680 area of that sliver times dy? 199 00:08:51,679 --> 00:08:52,659 This is a dy. 200 00:08:52,659 --> 00:08:54,649 Let me do it in a vibrant color. 201 00:08:54,649 --> 00:08:59,179 So dy, a very small change in y. 202 00:08:59,179 --> 00:09:02,429 If I multiplied this area times a small dy, then 203 00:09:02,429 --> 00:09:06,969 all of a sudden I have a sliver of volume. 204 00:09:06,970 --> 00:09:09,840 Hopefully that makes some sense. 205 00:09:09,840 --> 00:09:12,970 I'm making that-- that little cut that I took the area of-- 206 00:09:12,970 --> 00:09:14,800 by making it three dimensional. 207 00:09:14,799 --> 00:09:17,490 So what would be the volume of that sliver? 208 00:09:17,490 --> 00:09:20,820 The volume of that sliver will be this function of y times dy, 209 00:09:20,820 --> 00:09:23,280 or this whole thing times dy. 210 00:09:23,279 --> 00:09:31,909 So it would be the integral from 0 to b of f of xy dx. 211 00:09:31,909 --> 00:09:34,669 That gives us the area of this blue sheet. 212 00:09:34,669 --> 00:09:39,129 Now if I multiply this whole thing times dy, 213 00:09:39,129 --> 00:09:40,710 I get this volume. 214 00:09:40,710 --> 00:09:42,150 It gets some depth. 215 00:09:42,149 --> 00:09:44,149 This little area that I'm shading right here gets 216 00:09:44,149 --> 00:09:46,009 depth of that sheet. 217 00:09:46,009 --> 00:09:51,649 Now if I added all of those sheets that now have depth, if 218 00:09:51,649 --> 00:09:55,129 I took the infinite sum-- so if I took the integral of this 219 00:09:55,129 --> 00:10:04,120 from my lower y bound-- from 0 to my upper y bound, a, then-- 220 00:10:04,120 --> 00:10:08,860 at least based on our intuition here-- maybe I will have 221 00:10:08,860 --> 00:10:12,110 figured out the volume under this surface. 222 00:10:12,110 --> 00:10:13,690 But anyway, I didn't want to confuse you. 223 00:10:13,690 --> 00:10:15,670 But that's the intuition of what we're going to do. 224 00:10:15,669 --> 00:10:18,139 And I think you're going to find out that actually 225 00:10:18,139 --> 00:10:20,840 calculating the volumes are pretty straightforward, 226 00:10:20,840 --> 00:10:23,660 especially when you have fixed x and y bounds. 227 00:10:23,659 --> 00:10:26,509 And that's what we're going to do in the next video. 228 00:10:26,509 --> 00:10:28,011 See you soon. 229 00:10:28,011 --> 00:10:28,500