1 00:00:00,278 --> 00:00:02,444 What we're going to do in this video 2 00:00:02,444 --> 00:00:04,292 is generalize what we did in the last video. 3 00:00:04,292 --> 00:00:06,074 And, essentially, end up with the formula 4 00:00:06,074 --> 00:00:08,213 for rotating something around the X-axis like this using, 5 00:00:08,213 --> 00:00:11,565 what we call, the "disk method". 6 00:00:11,565 --> 00:00:16,165 And the point is to show you where that formula inside a calculus textbook actually comes from. 7 00:00:16,165 --> 00:00:18,879 But it just comes from the same exact principles we did in the last video! 8 00:00:18,879 --> 00:00:26,086 It's not advised to memorize the formula; I highly recommend against that because you really need to know what's going on. 9 00:00:26,086 --> 00:00:29,082 It's really better to do it in first principles where you find 10 00:00:29,082 --> 00:00:31,613 the volume of each of these disks. 11 00:00:31,613 --> 00:00:34,901 But let's just generalize what we saw in the last video. 12 00:00:34,901 --> 00:00:37,612 So instead of saying that "y = x^2", 13 00:00:37,612 --> 00:00:43,281 let's just say that this is the graph, the function that's right over here. 14 00:00:43,281 --> 00:00:46,715 Let's just generalize it and call it "y=f(x)". 15 00:00:46,715 --> 00:00:48,814 And instead of saying x is going from 0 to 2 16 00:00:48,814 --> 00:00:57,445 let's say that we're going between a and b, so these are just two endpoints along the X-axis. 17 00:00:57,445 --> 00:00:59,762 So how would we find the volume of this? 18 00:00:59,762 --> 00:01:04,629 Well, just like the last video, we still take a disk just like this. 19 00:01:04,629 --> 00:01:06,662 But what is the height of the disk? 20 00:01:06,662 --> 00:01:09,626 The height of the disk is not just x^2 since we've generalized it. 21 00:01:09,626 --> 00:01:12,597 So the height is simply going to be whatever the height of the function is at that point. 22 00:01:12,597 --> 00:01:16,808 So the height of the disk is going to be f(x)! 23 00:01:16,808 --> 00:01:24,532 The area of the space of this disk is going to be πR^2. 24 00:01:24,532 --> 00:01:29,440 So our radius is f(x), and we're just going to square it. 25 00:01:29,440 --> 00:01:32,591 That's the area, that's the area of this face right over here. 26 00:01:32,591 --> 00:01:34,391 What is the volume of the disk? 27 00:01:34,391 --> 00:01:39,875 We're just going to multiply that by our depth, which going to be dx. 28 00:01:39,875 --> 00:01:43,795 And we want to take the sum of all of these disks from a to b, 29 00:01:43,795 --> 00:01:50,127 and we're going to take the sum of them, and we're going to take the limit as the "dx"s get smaller and smaller. 30 00:01:50,127 --> 00:01:51,911 And we have an infinite number of these disks. 31 00:01:51,911 --> 00:01:58,290 Thus, we are going to the integral of this from a to b! 32 00:01:58,290 --> 00:02:06,367 And this right here is the formula that you will see often in a calculus textbook for using the disk method as you're rotating around the X-axis. 33 00:02:06,367 --> 00:02:12,834 So I just wanted to show you that it comes out of the common sense of finding the volume of this disk. 34 00:02:12,834 --> 00:02:18,002 The f(x) right over here is just the radius of the disk, so this part over here is really just πR^2; 35 00:02:18,002 --> 00:02:24,510 we multiply it [area of the circle] times the depth; then we take the sum from a to b of all of the disks. 36 00:02:24,510 --> 00:02:28,510 And essentially since this is integral is the limit of all the disks getting narrower and narrower. And thus, we have an infinite number of these disks.